Bash is a great tool for automating tasks and improving your workflow. However, it is SLOW. Adding multiprocessing to the scripts you write can improve the performance greatly.

What is multiprocessing?

In the simplest terms, multiprocessing is the principle of splitting the computations or jobs that a script has to do and running them on different processes. In even simpler terms however, multiprocessing is the computer science equivalent of hiring more than one worker when you are constructing a building.

Introducing “&”

While implementing multiprocessing the sign & is going to be our greatest friend. It is an essential sign if you are writing bash scripts and a very useful tool in general when you are in the terminal. What & does is that it makes the command you added it to the end of run in the background and allows the rest of the script to continue running as the command runs in the background. One thing to keep in mind is that since it creates a fork of the process you ran the command on, if you change a variable that the command in the background uses while it runs, it will not be affected. Here is a simple example:


foo="yeet"

function run_in_background(){
  sleep 0.5
  echo "The value of foo in the function run_in_background is $foo"
}

run_in_background & # Spawn the function run_in_background in the background
foo="YEET"
echo "The value of foo changed to $foo."
wait # wait for the background process to finish

This should output:

The value of foo changed to YEET.
The value of foo in here is yeet

As you can see, the value of foo did not change in the background process even though we changed it in the main function.

Baby steps…

Just like anything related to computer science, there is more than one way of achieving our goal. We are going to take the easier, less intimidating but less efficient route first before moving on to the big boy implementation. Let’s open up vim and get to scripting! First of all, let’s write a very simple function that allows us to easily test our implementation:


function tester(){
  # A function that takes an int as a parameter and sleeps
  echo "$1"
  sleep "$1"
  echo "ENDED $1"
}

Now that we have something to run in our processes, we now need to spawn several of them in controlled manner. Controlled being the keyword here. That’s because each system has a maximum number of processes that can be spawned (You can find that out with the command ulimit -u). In our case, we want to limit the processes being ran to the variable num_processes. Here is the implementation:


num_processes=$1
pcount=0
for i in {1..10}; do
  ((pcount=pcount%num_processes));
  ((pcount++==0)) && wait
  tester $i &
done

What this loop does is that it takes the number of processes you would like to spawn as an argument and runs tester in that many processes. Go ahead and test it out! You might notice however that the processes are run int batches. And the size of batches is the num_processes variable. The reason this happens is because every time we spawn num_processes processes, we wait for all the processes to end. This implementation is not a problem in itself, there are many cases where you can use this implementation and it works perfectly fine. However, if you don’t want this to happen, we have to dump this naive approach all together and improve our tool belt.

Real Chads use Job Pools

The solution to the bottleneck that was introduced in our previous approach lies in using job pools. Job pools are where jobs created by a main process get sent and wait to get executed. This approach solves our problems because instead of spawning a new process for every copy and waiting for all the processes to finish we instead only create a set number of processes(workers) which continuously pick up jobs from the job pool not waiting for any other process to finish. Here is the implementation that uses job pools. Brace yourselves, because it is kind of complicated.


job_pool_end_of_jobs="NO_JOB_LEFT"
job_pool_job_queue=/tmp/job_pool_job_queue_$$
job_pool_progress=/tmp/job_pool_progress_$$
job_pool_pool_size=-1
job_pool_nerrors=0

function job_pool_cleanup()
{
        rm -f ${job_pool_job_queue}
        rm -f ${job_pool_progress}
}

function job_pool_exit_handler()
{
        job_pool_stop_workers
        job_pool_cleanup
}

function job_pool_worker()
{
        local id=$1
        local job_queue=$2
        local cmd=
        local args=

        exec 7<> ${job_queue}
        while [[ "${cmd}" != "${job_pool_end_of_jobs}" && -e "${job_queue}" ]]; do
                flock --exclusive 7
                IFS=$'\v'
                read cmd args <${job_queue}
                set -- ${args}
                unset IFS
                flock --unlock 7
                if [[ "${cmd}" == "${job_pool_end_of_jobs}" ]]; then
                      echo "${cmd}" >&7
                else
                      { ${cmd} "$@" ; }
                fi

        done
        exec 7>&-
}

function job_pool_stop_workers()
{
        echo ${job_pool_end_of_jobs} >> ${job_pool_job_queue}
        wait
}

function job_pool_start_workers()
{
        local job_queue=$1
        for ((i=0; i<${job_pool_pool_size}; i++)); do
        job_pool_worker ${i} ${job_queue} &
        done
}

function job_pool_init()
{
        local pool_size=$1
        job_pool_pool_size=${pool_size:=1}
        rm -rf ${job_pool_job_queue}
        rm -rf ${job_pool_progress}
        touch ${job_pool_progress}
        mkfifo ${job_pool_job_queue}
        echo 0 >${job_pool_progress} &
        job_pool_start_workers ${job_pool_job_queue}
}

function job_pool_shutdown()
{
        job_pool_stop_workers
        job_pool_cleanup
}

function job_pool_run()
{
        if [[ "${job_pool_pool_size}" == "-1" ]]; then
        job_pool_init
        fi
        printf "%s\v" "$@" >> ${job_pool_job_queue}
        echo >> ${job_pool_job_queue}
}

function job_pool_wait()
{
        job_pool_stop_workers
        job_pool_start_workers ${job_pool_job_queue}
}

Ok… But that the actual fuck is going in here???

fifo and flock

In order to understand what this code is doing, you first need to understand two key commands that we are using, fifo and flock. Despite their complicated names, they are actually quite simple. Let’s check their man pages to figure out their purposes, shall we?

man fifo

fifo’s man page tells us that:

NAME
       fifo - first-in first-out special file, named pipe

DESCRIPTION
       A  FIFO  special  file (a named pipe) is similar to a pipe, except that
       it is accessed as part of the filesystem.  It can be opened by multiple
       processes for reading or writing.  When processes are exchanging data
       via the FIFO, the kernel passes all data internally without writing it
       to the filesystem.  Thus, the FIFO special file has no contents on the
       filesystem; the filesystem entry merely serves as a reference point so
       that processes can access the pipe using a name in the filesystem.

So put in very simple terms, a fifo is a named pipe that allows communication between processes. Using a fifo allows us to loop through the jobs in the pool without having to delete them manually, because once we read them with read cmd args < ${job_queue}, the job is out of the pipe and the next read outputs the next job in the pool. However the fact that we have multiple processes introduces one caveat, what if two processes access the pipe at the same time? They would run the same command and we don’t want that. So we resort to using flock.

man flock

flock’s man page defines it as:

 SYNOPSIS
        flock [options] file|directory command [arguments]
        flock [options] file|directory -c command
        flock [options] number

 DESCRIPTION
        This utility manages flock(2) locks from within shell scripts or from
        the command line.

        The  first  and  second of the above forms wrap the lock around the
        execution of a command, in a manner similar to su(1) or newgrp(1).
        They lock a specified file or directory, which is created (assuming
        appropriate permissions) if it does not already exist.  By default, if
        the lock cannot be immediately acquired, flock waits until the lock is
        available.

        The third form uses an open file by its file descriptor number.  See
        the examples below for how that can be used.

Cool, translated to modern English that us regular folks use, flock is a thin wrapper around the C standard function flock (see man 2 flock if you are interested). It is used to manage locks and has several forms. The one we are interested in is the third one. According to the man page, it uses and open file by its file descriptor number. Aha! so that was the purpose of the exec 7<> ${job_queue} calls in the job_pool_worker function. It would essentially assign the file descriptor 7 to the fifo job_queue and afterwards lock it with flock --exclusive 7. Cool. This way only one process at a time can read from the fifo job_queue

Great! But how do I use this?

It depends on your preference, you can either save this in a file(e.g. job_pool.sh) and source it in your bash script. Or you can simply paste it inside an existing bash script. Whatever tickles your fancy. I have also provided an example that replicates our first implementation. Just paste the below code under our “chad” job pool script.


function tester(){
  # A function that takes an int as a parameter and sleeps
  echo "$1"
  sleep "$1"
  echo "ENDED $1"
}

num_workers=$1
job_pool_init $num_workers
pcount=0
for i in {1..10}; do
  job_pool_run tester "$i"
done

job_pool_wait
job_pool_shutdown

Hopefully this article was(or will be) helpful to you. From now on, you don’t ever have to write single threaded bash scripts like normies :)